

★ Master In C++ ⋙ is a pretty app for all C++ and OOPS Concepts★
★ Master In C++ ⋙ is pretty app for all C++ and OOPS Concepts, Optimizing C++,C++ Programs and C++ Annotations.
It is very easy for Beginners and Intermediate Programmers.⋙ from LITTLEDROPS.NET ★
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?APP CONTENT - SINGLE APP FOR ALL?
✔ C++ Basics
✔ C++ Concepts
✔ C++ Programs
✔ C++ with OOPS
✔ C++ Annotations
✔ C++ Quick Reference
✔ Optimizing C++
✔ C++ Key Points for Daily Reminder
✔ Remember Today Board for Continues Last Session
✔ Efficient Search and Bookmark (Favoraties)
?APP FEATURES?
✔ Rich UI Layout and Navigation
✔ Rich UI with Today Board and Favorites
✔ Fast Processing
✔ More than 1000 Topics Covered
✔ More than 400 C++ Terms Covered
✔ Code Syntax Highlighting
✔ Mobile Optimized Content and Images
✔ End to End C++ Concepts and Terms
✔ Offline Ability to Read
?C++ Programming Concepts?
✠ Introduction to C++ Programming
✠ Basics
✠ Structure and Functions Basics
✠ Pointers, References and Dynamic Memory Allocation
✠ Examples on Classes and Objects
✠ OOPS Advanced click to expand contents
✠ OOP Inheritance and Polymorphism
✠ Operator Overloading
✠ Template and Generic Programming
✠ Strings, File, and Libraries click to expand contents
✠ Characters and Strings
✠ C++ Libraries and STL
✠ Stream IO and File IO
✠ Exception Handling and Tips
✠ Data Structure and Algorithm In C++
?C++ Programs?
✠ C++ Simple C++ Programs
✠ C++ Basic Programs
✠ Program Flow C++ Programs
✠ Functions C++ Programs
✠ Arrays C++ Programs
✠ Formatted IO and File IO C++ Programs
✠ Pointers C++ Programs
✠ References C++ Programs
✠ Structure C++ Programs
✠ Class and object C++ Programs
✠ Inheritance C++ Programs
✠ Polymorphism C++ Programs
?C++ Annotations?
✠ 1: This overview of the chapters.
✠ 2: A general introduction to C++.
✠ 3: A first impression: differences between C and C++.
✠ 4: Name Spaces: how to avoid name collisions.
✠ 5: The `string' data type.
✠ 6: The C++ I/O library.
✠ 7: The `class' concept: structs having functions. The `object' concept: variables of a class.
✠ 8: Static data and functions: members of a class not bound to objects.
✠ 9: Allocation and returning unused memory: new, delete, and the function set_new_handler().
✠ 10: Exceptions.
✠ 11: Give your own meaning to operators.
✠ 12: Abstract Containers to put stuff into.
✠ 13: Building classes upon classes.
✠ 14: Member functions.
✠ 15: Gaining access to private parts.
✠ 16: Classes having pointers to members.
✠ 17: Constructing classes.
✠ 18: The Standard Library.
✠ 19: The STL algorithms.
✠ 20: Function templates
✠ 21: Class templates
✠ 22: Advanced Template
✠ 23: Several examples
?OOPS C++?
✠ Introduction
✠ Classes in C++
✠ References in C++
✠ Template in C++
✠ I/O Fundamental Types
✠ Inheritance in C++
✠ More OOPS in C++
✠ Abstract Base Classes
✠ Files in C++
✠ Data Representation
✠ Exception in C++
✠ Implementation
✠ Run Time Usage
?Optimizing C++?
✠ Optimization life cycle in C++
✠ Writing efficient code in C++
✠ General optimization techniques in C++
✠ Code optimization in C++
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